Configuration

How to configure the Script to your liking

Basic Settings

Config = {
    Locale = "de", -- or "en", "fr", "es", "pl", "it", "tr", "ru", "nl", "da"
    useRefCodes = true, -- Enable Ref codes?
    useCustomRefCodeRewards = true, -- Enable custom items for each code?
    giveVehicleToPlayer = true, -- Enable vehicle gift?
    giveCustomRefCodeVehicleToPlayer = true, -- Enable custom vehicle for each code?
}

Choose your correct language or add your own in the locales folder. Optionally, you can also disable the use of referral codes or custom code-specific rewards here.

Vehicle Spawn Locations

Config.VehicleSpawns = { 
    { x = -1030.3112, y = -2732.0222, z = 20.0834, w = 240.3578 },
    { x = -1036.6667, y = -2728.3276, z = 20.0844, w = 240.3578 },
    { x = -1042.4622, y = -2724.8982, z = 20.0879, w = 240.3578 },
}

The script comes with three default spawn locations for vehicles. You can edit them, or add spawn points here.

NPC

Choose your preferred NPC model and its spawn location here.

Default Start Items

Here you can edit what every player gets as base reward. These Items are granted to the player even without referral code. If a referral code was used, these Items get added on top.

If your server runs a parking script, choose the default garage name the vehicle gets stored in as default. If your garage system is global, leave parking empty.

Fuel Support

Our script comes with support for most of the popular choices. However if your fuel system is missing here, be sure to add its setFuel function accordingly.

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